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Old Oct 02, 2006, 09:08 AM // 09:08   #61
Ascalonian Squire
 
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That's the thing. It is not just one skill that has been changed but a lot of the same attribute/synergie. I don't care about the rit lord(skill) change (recharge time of rituals has been reduced) but I do mind that they changed the skill Boon of Creation as well. That skill is being used in other ritualist builds as well and not only in spirit spamming.
Anyway, what has been done is done and we can only hope that they change something back to their "original" settings, but beware what you ask for. It could be another skill..
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Old Oct 02, 2006, 01:02 PM // 13:02   #62
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Guild: Cookie Cutter [FTW]
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atm I'm still unhappy that i can't play rit lord in RA. THat used to be a challenge. Staying alive vs a inturrupt ranger and a warrior was pretty darn difficult. Not its impossible to play prot inRa and even more so in TA. Prot rit lords just plain suck now. Nerf one of the skills no all at once..

what should have been done is increase the E cost of shelter to 15 and nerf rit lrod exactly has is it was nerfed. Decreased cooldowns for all spirits were neccessary so thay they could actually be used outside of rit lord.

There are still quite a few ofensive spirits that can't be used optuside of rit lord.Shadowsong, dissonace,disenchantment, shelter, union, and displacement come to mind.

the thing I'd like to point out is that because of rit lord, high cool-downs become neccesary, and because of massive cool downs, spirits become useless out side of rit lord.

I'm not saying the rit isnt good. but I'm having trouble finding any decently effective build out side cookie cutter resto, and cookie cutter channeler.
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Old Oct 02, 2006, 01:40 PM // 13:40   #63
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Guild: BloodBath & Beyond
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Quote:
Originally Posted by UncleTimmy
3. People do NOT want a Offensive Rit in their group for PvE. Won't happen. Unless you are in the big giant guilds where ppl tend to go to Urgoz or something to try a build out WITH help, you arent gonna perfect it. And no one is going to invite a Rit who is "testing" a new build, esp if its offensive. Maybe a Rit can do one Beeeeeelion dps, but no one is gonna give you that chance. The min you head out and they DONT see Shelter in the top left corner of the screen, /resign. Hes a noob Rit. Laf and chuckles. Anet knows this, so they didnt boost the Channeling atts for PvE; guess what the Channeling atts got added for? You got it. PvP, GvG. Dress as a channeler, and youll be treated just like an Assassin or a Warrior is at Urgoz.
You're going to have work harder to get your memo out to PUGs. I spent the better part of my play time last week finishing 14 missions for my Prophecies Protector title. I played offensive spirits in every one of those. A couple of groups asked if I could heal, and when I declined, that was that.

I had no problem getting into groups as an offensive spirit rit (which is how I advertised myself), and was generally appreciated by my groups. This includes every mission from Santum Cay on to Hell's Precipice.

Quotes from PUG member in Abbadon's Mouth:
Member 1: "Wow! Those spirits make this really easy!"
Member 2: "Yeah, they make everything easy."

Sorry if you've had bad luck getting into groups, but your analysis couldn't be further from the truth, in my experience.
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